Tuesday, 23 August 2016

Astra Militarum- More Veterans and Vengeance Weapons

Recently I have been trying to finish off long forgotten about projects in an effort to stop spending money. This has actually been brilliant fun, allowing me to not only ease a sense of guilt every time I buy another new model, but also has given me a real sense of satisfaction when a unit is completed. 

Two of the units I have been meaning to get around to for a long time are the wall of Martyrs Vengeance Weapons (with Punisher cannons of coarse) and my third squad of Veteran Guardsmen.

I will post up some better pics soon, rather than this just finished painting image, but as you can see I have reused my old scout heavy bolter conversion to count as Harker and the squad has been outfitted with meltas. I also wanted this squad to have the demolitions doctrine modelled on the unit, so I have included a forgeworld demo charge and a few guys throwing melta bombs. 

You can find my previous veteran squads HERE!

Next up was the vengeance weapons that have been sitting on my desk for months. I kept having to move them around whilst at the keyboard and looking at them guiltily as they lay there, undercoated black, crying out to be painted and used! I finally cracked and broke out the airbrush, although I would at some point like to add a little bit of weathering at some point. Again, I will try to get some nicer pics up soon, but the scheme matches my Imperial Bunker very well. Next, I will try and paint up one of my Bastions.

Monday, 22 August 2016

Horus Heresy White Scars- work continues

I have been slowly progressing with my White Scars Legion Army. I have started with the betrayal at Calth box. This is definitely become one of the classic Games Workshop releases in a very short period of time in my own humble opinion. Such excellent value and a great way to kick off a new force. Here are some work in progress shots of my first tactical squads. I learnt a lot just from this first squad!

 I magnetised the bolter arms on this first squad, as I wanted to be able to swap out some of the choices down the line to play standard games of 40k. This actually made it very easy to paint the miniature as I was able to take of the arms when I wanted to do some detail work.

 As I was airbrushing the squad I fixed them to corks. In future I would avoid the double sided tape, as it tended to allow paint to pool around the feet and peel off some of the paintwork when removing it later on. I would pin the feet to mount them to the corks.

I mixed in some of the forgeworld white scars heads. these are expensive, but they were too good not to feature on the models. I will mix in about 3 or 4 to each ten man squad just to add some flavour. I think they mix in quite well. I have also used the mark 3 and mark 2 Forge World White Scar shoulder pads. These really help lift the model. 

 Here are the Cataphractii Terminators beside the tactical squads. I used the airbrush to build up the white, however, I made a massive mistake by washing the white with wash, something I won't be doing again! :)

Myself and my good friend Robby decided to create our own bases, so that our legions (Robby is building a Blood Angel force) would match. We thought it would be cool to have some Imperial palace style bases, for when the final battle eventually arrives. As both our legions actively took part it made sense. In the Black Library novel Scars, it mentions that at least a section of the Emperors palace has black and white marble tiled flooring, so we decided that would look cool!

These are the 10 32mm bases we built, which were in turn cast in resin. All other base sizes will be custom made to order for now.

This is the prototype colour scheme. I added green for a bit of contrast and the white is nice and dull so that it doesn't look strange with the White Scar power armour.

I will add completed pictures of the squad soon. In the meantime, its on to the next 20 legionnaires!

Tuesday, 2 August 2016

Back with a Bang! Astra Militarum Demolition Special weapons

It has been a while since my last update. As always when real life moves fast, blog updates tend to move slow. I have got a full time position in the college I have been teaching in, so I have been able to get onto the housing ladder, agreeing a sale on a house, with a decent garage (AKA Gaming Man Cave!)

Hobby wise I have been tying up loose ends more than anything. I recently traded some Space Marine Centurions I had won for a squadron of three unwanted Valkyries, so I was able to crank up the airbrush and repaint them to match my Vendetta squadron. I also managed to finish off the Vengeance weapons batteries and Icarus lascannon that have been on my painting desk for quite a while. Pics to follow in future posts!

I have also finished off my second infantry platoon for 5th Company. I painted up a few special weapons squads, one with sniper rifles and another with demolition charges. I really like how cheap you can get a squad of 6 Imperial Guardsmen with 3 sniper rifles. They are a great little objective secured unit, that is cheap and disposable, perfect to leave on an objective.

I used a mix of sniper models. Scope from The Last Chancers, a Catachan sniper and the new (well, to me anyway) plastic sniper from the cadian command sprue. The rest of the squad I used some plastic scout heads and heavy weapons sprue accessories to complete the spotter type look. 

The demo squad is very expensive points wise, very suicidal, but a whole heap of fun! I usually take one from this squad and mix it with a flamer Special weapons squad for a bit of added punch. 
 As Always for this company, I used a mix of cadian and catachan parts to give the squad an ad-hoc feel.
 These Demolition charge toting guardsmen are one of my favourite IG models of all time. So glad to finally have them in my force.
 As I didn't have a third demo charge model, I simply converted on out of a few bits of tubing and the forgeworld grenade crate carrying arm. The rest of the model uses parts from the cadian command sprue.

I wanted the rest of the squad to look quite dynamic, again mixing in parts from both Cadian and Catachan sprues.

Thats all for now. I have a small stock pile of hobby projects to present here, so more to follow soon!

Monday, 4 April 2016

Astra Militarum- Lascannon conversions

Well the posts are coming in comparatively thick and fast here. Just snapped some shots of my Lascannon teams. Needed some hard hitting firepower to go with the autocannons.

For the bigger bases I have started to use thin cork sheets to help add texture. I personally love the effect!
As you can see I have made them in a similar style to my previous, pak 38 inspired anti tank carraiges, with pneumatic tyres and a more enveloping gun carraige. The wheels were slightly smaller this time, so the proportion isnt as good as my previous, one off, conversion. I still like the effect though.

I have used a variety of different Catachan miniatures again, partially to speed up the process to be honest as converting Cadians can be a little time consuming.

Sunday, 27 March 2016

Still going strong- A hobby update!

Hi guys- its been a good while since I have had the chance to post anything new, despite some very interesting things happening in my hobby.

Firstly I recently started working with Beasts of War producing some hobby content for their videos. Its been great fun working with the guys, who if you haven't checked out the site, is well worth visiting. While preparing videos for them, I have learnt so much more, not only about the game, but about the background and history of 40k.

On the hobby front I have been working away on many projects, most guard related as usual, but I have also started my white scars legion force- more on this later.

So on the Astra Militarum front, I have painted up my final infantry platoon for my 5th company- This includes Special weapons teams (demo charges and snipers), 3 infantry squads (with snipers) and a Lascannon heavy weapons squad. I will post up more pictures soon, but for now, heres the basic platoon...

I can't remember if I brought these up before, but there is a brilliant company that makes IG compatible parts. Its called Mad Robot Miniatures and the quality of the parts are second to none. They are based in the states so the postage can be a little steep, but I will definitely be ordering from then again. Below is one of the beret heads. The 3d sculpts are flawless and the resin is superb. Can't recommend these guys high enough!

I also had to dig out my Cypher model and get him repainted for a series of battle reports over at Beasts of War. If you are a back stager, then they are well worth a watch.

Finally as promised, I have started work on my legion. With the value of the Betrayal at Calth set, I simply had to start work on a legion and I finally settled on White Scars. I have always wanted to build a White Scar force and really I could think of no better excuse, particularly as both myself and a group of friends have joined together to produce special Imperial Palace bases for all our legions (more on these soon!)

I finally realised that I had to get an airbrush, I couldn't ever manage to get the white smooth enough, so I picked a cheap starter kit up, and honestly, I wouldn't go back!!! I started with the terminators as they will probably see the least action as time goes on.

Still a lot of work to go on this squad, if anyone has any suggestions for the claws I'd be very grateful!:)

Hopefully I will work up to a nice Iwata Eclipse, but for now, I will build up my technique with base coats. still very happy with the results.

Sunday, 6 September 2015

Contact Lost_ Astra Militarum Vs Nurgle Chaos Space Marines

So My eternal table-top nemesis Tom (unite all action) O'Reilly has been working away on a brand new Nurgle Army for 40k. My Guardsmen Rode out to meet this fresh enemy head one:
A Veteran defends the Astropath against the Chaos Mauler-fiend beast.


It had been 3 and a half hours since the forward patrol of PDF troopers had checked in. It was still a long way to Dawn and the LT was getting restless. This was his mission and he wasn't about to let some local amateurs spoil his first chance of command. 

For the last 2 months, forward operating bases had been going quiet. A stench filled the unusually warm sticky air. Even the Orks, who had been fighting this war for years seemed to have battened down the hatches, there hadn't been an Imperial/ Green skin engagement in weeks. 

Still the LT was restless... eager for glory... He thumbed the power toggle on his plasma pistol, and in the glowing blue light, ordered his column advance.


Slowly the bodies writhed, ripping out of uniforms, distorting body armour and weapons, as a grotesque shape formed from the broken flesh and sinew. Pustules and boils popped, releasing plagues of flies, buzzing around the pools of putrefying blood.

The Sorcerer bowed deeply as the reincarnated being spread its wings. If his Gaping Maw had allowed it he would have smiled. He had achieved a complete summoning of a Plague Prince.

"My Lord, Welcome to our Realm once more!"


This was to be a 1500 pt Battle using the Maelstrom mission Contact lost. We added an extra central objective to add a bit of narrative, this was a comm station containing the last transmission attempts from the unfortunate PDF patrol.

I decided to take a mobile force, with a few units that I always enjoy playing with. First up was a 5 man unit of Bullgryns with a priest and Commissar for support. Then I took a platoon with a mix of special weapons squads. One with 3 demo charges (mad but fun), one with grenade launchers, and one with Sniper rifles (great as a cheap, backfield objective holding unit). I took two company command squads, one was equipped with two meltas, and were mounted in a chimera, the other was equipped with 4 plasmaguns and mounted in a chimera.  2 chimera mounted Vets squads with meltas and a Platoon command squad with  flamers and a chimera rounded out my list. Although I had little in the way of heavy Armour or support units, I felt like I would really enjoy the redeployment capability this force had with so many transports.

I was facing a pretty excellent Daemon Prince of Nurgle- A level three psyker no less and with wings, this made him a huge threat. Two Mauler-fiends and a Helldrake seemed like tough nuts to crack, aswell as a 5 strong spawn squad and a Chaos lord on bike, tooled up with some Crimson slaughter gear.

I won the roll off for first deployment.

 The Battlefield before both forces enter.
 The Guardsmen take up position, putting a large portion of their force on the hill to the left, with a smaller flanking force on the right flank. The Troop trucks with the veterans positioned in the centre of the lines to push forward for the all important transmission decoder.

The forces of Papa Nurgle mass on the left flank, looking to engage with the Imperial forces swiftly.

I decided to go first. Tom failed his Seize roll. Night fight would be in effect during game turn one. And so battle commenced...


As the Imperial line cautiously moved forward the darkness seemed to thicken. Major Eklan, 5ht company commander had insisted on tagging along to this fight. He allowed the LT to remain in mission command, but he was wary of his impetuous nature. 

The LT had however shown sound tactical reasoning, allowing the troops to take the high groun and sending mounted and scouting units up the left flank as screening. Eklan took his veterans and command squad up the centre. 

The sickly stench got thicker, more nausiating. A buzzing seemed to fill the air. The Major radioed the LT to advise an all stop. To his relief the LT relented. The darkness in front seemed to be taking form, shaping itself to reveal the true horrors that it was. Major Eklan keyed his vox from his position in the Armoured cars Hatch. "Eklan to mission commander, awaiting orders".

The LT nodded to his command squad further down the troop bay of the truck. "Mission command to all units, weapons live. 


They could see the running lights of the foolish Imperials before them. With the slithering creatures surrounding him, Lord Karth'ull powered forward. His Master had granted them a great honour, a Prince of Nurgle strode in their midst. They would devour the false Emperors' Lackeys this day...


 The bullgryns push forward with the LT and his command squad. 
 The infantry hold fast on the hill as they score the first kill of the day, an enemy Rhino transport.

 The Cultists hold the treeline on the right flank. ready to spring toward the central objective.

The Bullgryns get hit with enfeeble as the spawn close in.

 The Bullgryns get charged by the spawn and the chaos lord, who make a massive 9 inch charge.
 The LT attempts to destroy the Daemon prince with a volley of massed plasma, but with Iron arm and his invulnerable save, they cause only a single wound.
 The Infantry on the hill move in to assist their stricken Abhuman comrades. With the priests shouting righteous fury, the spawn and chaos lord and sorcerer are locked in combat throughout the game.
 The swirling me-lee takes almost 4 turns to resolve, with the daemon prince charging on turn 2. The Black mace wreaks havoc, but the imperials hang on to the bitter end.
 The Veterans support the Special weapons squads pushing for the centre. A badly placed Demo charge kills two of the Grenediers holding the central objective. Combined bolter fire from the chaos marines swiftly dispatches the remainder.

 As the Veterans attempt to gather the information from the communications array, the cultists seize their opportunity to advance.
The Preist is finally crushed by the chaos Lord, despite wounding him and holding him in combat for a further turn. Rosarius rock!

 The remaining Mauler-fiend lopes off to hold the objective on the left flank, as the Daemon Prince and Lord Karth'ull finally dispatch the last of the Platoon. 

The Helldrake arrives late, but quickly dispatches the demolitions special weapons team, and attacks and immobilizes Major Eklan's Chimera. 

And so the battle ended in a draw. 4 victory points a piece. A really enjoyable game, can't wait for a re-fight.


Major Eklan gathered his remaining troops and pulled them back to the nearby crossroads. They had managed to recover some of the data from the comms decoder, however, that was somewhat academic now. It was clear that the PDF units were no more. It also was clear that the forward operating bases had suffered from either death or had been taken over to Chaos.

The LT had died facing down the huge beasts. What a waste Eklan thought. He would remember to add the names of those lost to the regimental honour roll. they had all fought with distinction.

It was now Major Eklans' mission to relay this information to Imperial High command. He hoped what evidence he had was enough.


Lord Karth'ull kicked the body of the Priest and allowed his teeth to show in a fanged grimace that may once have been a smile. A good day, many souls taken. his own losses mattered not, Papa Nurgle would honour them all. 

Some of the Imperial fools had escaped. He would kill them later...

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